<?xml version="1.0" encoding="utf-8" standalone="yes"?><rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom" xmlns:content="http://purl.org/rss/1.0/modules/content/"><channel><title>Hardware on Nikhcevov's Notes</title><link>https://nikhcevov.me/tags/hardware/</link><description>Recent content in Hardware on Nikhcevov's Notes</description><generator>Hugo</generator><language>en</language><lastBuildDate>Sun, 13 Sep 2026 00:00:00 +0000</lastBuildDate><atom:link href="https://nikhcevov.me/tags/hardware/index.xml" rel="self" type="application/rss+xml"/><item><title>The Problem with WASD Isn't the Keys</title><link>https://nikhcevov.me/posts/ergonomic-gaming-control-en/</link><pubDate>Sun, 13 Sep 2026 00:00:00 +0000</pubDate><guid>https://nikhcevov.me/posts/ergonomic-gaming-control-en/</guid><description>How movement and actions end up competing for the same fingers — and what changed when I built a USB thumbstick module to separate them.</description></item></channel></rss>